Work within the rulebook
The virtual vehicle had to be configured within the competition's component and performance limits, making tradeoffs part of the design process.

ASME XRC / Spring 2025
A virtual autonomous vehicle designed and programmed in HyperSkill to complete competition courses without driver input.
Project Overview
The challenge combined vehicle configuration with autonomous logic. I had to interpret the event rules, assemble an allowed virtual system, and program behavior that could navigate repeatably across the available practice environments.
The virtual vehicle had to be configured within the competition's component and performance limits, making tradeoffs part of the design process.
I used HyperSkill's block-based tools to create autonomous navigation behavior and organize the vehicle's response to course conditions.
Repeated practice runs helped refine the logic before the vehicle competed at E-Fest Tech Connect on March 22, 2025.
Competition
The completed vehicle raced autonomously on March 22, 2025. The project strengthened my understanding of structured control logic, constraint management, and the value of iterative testing before a live event.